A redesign of ox_target for FiveM in the Nomad style, with 15 layouts, a pulsing eye and an in-game admin menu.
It keeps ox_target's exports and behaviour, so the scripts that use it keep working, and it can add its own custom options without touching any script.
Built on ox_target by Overextended (MIT).
👁️ A centre eye that idles as a dot and pulses when a target is available
🧩 15 layouts: Panel, Compact, Rail, Card, Minimal, Dock, Radial, Mirror, Tag, Arc, Grid, Outline, Keys, Chips and HUD
🎛️ In-game admin menu
🎨 Eight colour schemes, ice by default
➕ Add your own target options in game
⌨️ Number keys 1 to 9 on the Keys and HUD layouts
🔁 Drop-in ox_target replacement
🔍 Built-in check for wasabi scripts
Open /targetadmin with the orioncore.admin ACE.
✅ Layout tab: pick a layout, position, scale, width, spacing, eye style, motion and the header and hint toggles
✅ Colours tab: main accent, hover accent and panel opacity
✅ Options tab: add custom options for vehicles, peds, players, objects or any target, limited to models, jobs or items
✅ Saved on the server and pushed to every player on join and on save
Install it as ox_target and nothing else on your server changes.
✅ ox_target exports and options keep working
✅ Short icon names such as handcuffs are turned into Font Awesome icons automatically
✅ A check runs on start and with /targetcheck, and reports a clashing qb-target or qtarget and the wasabi settings
Required:
✅ ox_lib
Players need internet access for the font and icons.
✅ Nomad Target resource, installs as ox_target
✅ 15 layouts and eye styles
✅ Admin menu
✅ Custom options
✅ Wasabi check
❌ All sales are final
🔒 Resource is non-transferable
🚫 Redistribution, leaking, or reselling is not allowed
🛠️ Support is provided for setup-related issues only
📌 Compatibility may vary on heavily modified cores or custom systems
Give your players a third eye that matches the rest of your Nomad interface.
A redesign of ox_target for FiveM in the Nomad style, with 15 layouts, a pulsing eye and an in-game admin menu.
It keeps ox_target's exports and behaviour, so the scripts that use it keep working, and it can add its own custom options without touching any script.
Built on ox_target by Overextended (MIT).
👁️ A centre eye that idles as a dot and pulses when a target is available
🧩 15 layouts: Panel, Compact, Rail, Card, Minimal, Dock, Radial, Mirror, Tag, Arc, Grid, Outline, Keys, Chips and HUD
🎛️ In-game admin menu
🎨 Eight colour schemes, ice by default
➕ Add your own target options in game
⌨️ Number keys 1 to 9 on the Keys and HUD layouts
🔁 Drop-in ox_target replacement
🔍 Built-in check for wasabi scripts
Open /targetadmin with the orioncore.admin ACE.
✅ Layout tab: pick a layout, position, scale, width, spacing, eye style, motion and the header and hint toggles
✅ Colours tab: main accent, hover accent and panel opacity
✅ Options tab: add custom options for vehicles, peds, players, objects or any target, limited to models, jobs or items
✅ Saved on the server and pushed to every player on join and on save
Install it as ox_target and nothing else on your server changes.
✅ ox_target exports and options keep working
✅ Short icon names such as handcuffs are turned into Font Awesome icons automatically
✅ A check runs on start and with /targetcheck, and reports a clashing qb-target or qtarget and the wasabi settings
Required:
✅ ox_lib
Players need internet access for the font and icons.
✅ Nomad Target resource, installs as ox_target
✅ 15 layouts and eye styles
✅ Admin menu
✅ Custom options
✅ Wasabi check
❌ All sales are final
🔒 Resource is non-transferable
🚫 Redistribution, leaking, or reselling is not allowed
🛠️ Support is provided for setup-related issues only
📌 Compatibility may vary on heavily modified cores or custom systems
Give your players a third eye that matches the rest of your Nomad interface.
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